build · Weapons & Perks
Aliens: Fireteam Elite 2 Weapons Tier List
Compare Aliens: Fireteam Elite 2 weapons by range, reliability, role, and current patch context.
Answer first
Quick Answer
A useful weapons tier list ranks a weapon by the job it must perform, its controllable range, and its uptime against the current enemy mix. There is no permanent universal order after balance changes. Start with [Best Weapons](/games/aliens-fireteam-elite-2/weapons-and-perks/best-weapons/), then pair the choice with [Best Builds](/games/aliens-fireteam-elite-2/classes-and-builds/best-builds/) and the class role.

On This Page
Weapon Tier Rules
Rank by controllable range, reliability, and the role the squad needs. Patch changes can move a weapon's practical value, so use this as a selection framework rather than a fixed damage chart.
Compare Weapons by Mission
| Role | What to value | Trade-off |
|---|---|---|
| Wave clear | Repeatable uptime and lane coverage | Lower elite burst |
| Elite damage | Reliable damage window | More range or setup pressure |
| Solo | Control while repositioning | Less specialization |
FAQ
Is S-tier always best?
No. The mission range and class job decide the practical pick.
Where do perks fit?
Use Perks after selecting the weapon job.
Sources
Build Summary
A weapon earns its tier through reliable mission performance in the role and range it is meant to cover.
| Best for | Players choosing weapons for a class build. |
|---|---|
| Recommended level | After class role and mission range are known. |
Core Stats
| Primary test | Role uptime |
|---|
Weapons & Armor
Weapons
- Cover complementary ranges.
Armor
Skills & Abilities
- Use perks that reinforce the selected weapon job.
How to Play
Test one weapon change against the same mission conditions.
Alternatives
- Use Best Weapons for the broader loadout guide.
How this answer was checked
Sources & Verification
- Xbox official game pageofficial
- Daybreak Patch 1 notespatch notes
